Augmented Reality with Unity AR Foundation
- Paperback: 382 pages
- Publisher: WOW! eBook (August 16, 2021)
- Language: English
- ISBN-10: 1838982590
- ISBN-13: 978-1838982591
Augmented Reality with Unity AR Foundation: Explore the world of augmented reality development with the latest features of Unity 2021 and step-by-step tutorial-style examples with easy-to-understand explanations
Augmented reality applications allow people to interact meaningfully with the real world through digitally enhanced content.
The book starts by helping you set up for AR development, installing the Unity 3D game engine, required packages, and other tools to develop for Android (ARCore) and/or iOS (ARKit) mobile devices. Then we jump right into the building and running AR scenes, learning about AR Foundation components, other Unity features, C# coding, troubleshooting, and testing. We create a framework for building AR applications that manages user interaction modes, user interface panels, and AR onboarding graphics that you will save as a template for reuse in other projects in this book. Using this framework, you will build multiple projects, starting with a virtual photo gallery that lets you place your favorite framed photos on your real-world walls, and interactively edit these virtual objects. Other projects include an educational image tracking app for exploring the solar system, and a fun selfie app to put masks and accessories on your face. The book provides practical advice and best practices that will have you up and running quickly.
- Discover Unity engine features for building AR applications and games
- Get up to speed with Unity AR Foundation components and the Unity API
- Build a variety of AR projects using best practices and important AR user experiences
- Understand the core concepts of augmented reality technology and development for real-world projects
- Set up your system for AR development and learn to improve your development workflow
- Create an AR user framework with interaction modes and UI, saved as a template for new projects
By the end of this Augmented Reality with Unity AR Foundation book, you will be able to build your own AR applications, engaging your users in new and innovative ways.
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